Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Abuse Clifford Miller's position for profit. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Clifford Miller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
27 |
Severely injured. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
32 |
During a battle, defeat or victory depends on Clifford Miller's actions. The ship suffers severe damage and Clifford Miller is blamed for the disaster. Clifford Miller is court - martialled and discharged. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
Expose or are involved in a scandal of some sort. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Clifford Miller's Contacts or Allies betrays Clifford Miller, ending Clifford Miller's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Clifford Miller's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |