Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A job goes wrong, forcing Deanna Hoddle to flee off-planet. |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
26 |
A family scandal forces Deanna Hoddle out of Deanna Hoddle's position. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
32 |
Returned to Rogue (Enforcer). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Birth or Death involving a family member or close friend. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Deanna Hoddle do not know what happened to Deanna Hoddle. There is a gap in Deanna Hoddle's memory. |
9 |
46 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
9 |
49 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
50 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
50 |
Continued as Noble (Administrator). |
10 |
53 |
Inherit a gift from a rich relative. |
10 |
54 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
11 |
54 |
Continued as Noble (Administrator). |
11 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
58 |
Continued as Noble (Administrator). |
12 |
61 |
Become deeply involved in politics on Deanna Hoddle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
62 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Noble (Administrator). |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
66 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Attempted to change assignments. |
14 |
66 |
Failed to qualify for Diplomat (Noble). |
14 |
66 |
Continued as Noble (Administrator). |
14 |
68 |
Become deeply involved in politics on Deanna Hoddle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
14 |
70 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Noble (Administrator). |
15 |
72 |
Join a conspiracy of nobles that were caught. |
15 |
72 |
A family scandal forces Deanna Hoddle out of Deanna Hoddle's position. |
15 |
74 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
75 |
A notable academic consults with Deanna Hoddle about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Continued as Believer (Missionary/Humanitarian). |
17 |
81 |
Deanna Hoddle aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |