Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Delphine Wood refuse to secretly provide religious rites for a dying leader or noble, because they do not share Delphine Wood's faith. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
A notable academic consults with Delphine Wood about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Delphine Wood accepted an offer of inducements to betray Delphine Wood's faith. Gain 350,000 in cash. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Became a Citizen (Worker). |
6 |
41 |
Political upheaval strikes Delphine Wood's homeworld, and Delphine Wood is caught up in the revolution. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Delphine Wood gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
50 |
Delphine Wood's business expands, Delphine Wood's corporation grows, or the colony thrives. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
54 |
Delphine Wood's business expands, Delphine Wood's corporation grows, or the colony thrives. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Wanderer). |
10 |
57 |
Severely injured. Owe 15,000 for medical bills. |
11 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Given advanced training in a specialist field |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Risk Delphine Wood's fortune on a possibility lucrative deal and win. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Embroiled in legal trouble. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
73 |
Given advanced training in a specialist field |
14 |
73 |
Forced to muster out. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Retired. |
15 |
75 |
Gained a contact. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |