Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong and Denise Parker is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Denise Parker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Denise Parker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Commanding officer takes an interest in Denise Parker's career. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
38 |
Forced to continue current assignment |
5 |
38 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Failed to qualify for Free Trader (Merchant). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Became a Citizen (Colonist). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |