Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Good fortune |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Go undercover to investigate an enemy. |
7 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Courier). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Eda Carpenter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eda Carpenter fail to help. Gain an Enemy. |
9 |
53 |
Eda Carpenter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
54 |
Promoted to Scout (Courier) rank 2. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Eda Carpenter's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Eda Carpenter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Eda Carpenter's faith. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
65 |
Eda Carpenter is sent to a new community or parish to preach The Word among the poor. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Voluntarily left Missionary/Humanitarian |
14 |
70 |
Retired. |
14 |
73 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Victim of a crime. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |