Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Elvie Lawson far from home. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Survived a risky adventure but gained nothing. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Elvie Lawson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Citizen (Worker). |
6 |
37 |
Political upheaval strikes Elvie Lawson's homeworld, and Elvie Lawson is caught up in the revolution. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
38 |
Elvie Lawson's business expands, Elvie Lawson's corporation grows, or the colony thrives. |
7 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
43 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Citizen (Worker) rank 3. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
48 |
Elvie Lawson learn something Elvie Lawson should not have – a corporate secret, a political scandal – which Elvie Lawson can profit from illegally. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
53 |
Elvie Lawson learn something Elvie Lawson should not have – a corporate secret, a political scandal – which Elvie Lawson can profit from illegally. |
10 |
53 |
Promoted to Citizen (Worker) rank 5. |
11 |
53 |
Voluntarily left Worker |
11 |
53 |
Became a Noble (Dilettante) with the new title Wastrel. |
11 |
56 |
Inherit a gift from a rich relative. |
11 |
57 |
Promoted to Noble (Dilettante) rank 1. |
12 |
57 |
Continued as Noble (Dilettante). |
12 |
61 |
Become deeply involved in politics on Elvie Lawson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
61 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Noble (Dilettante). |
13 |
63 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Noble (Dilettante). |
14 |
69 |
Inherit a gift from a rich relative. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
73 |
Elvie Lawson faith is shaken. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Continued as Believer (Holy Warrior). |
16 |
75 |
Opponents of Elvie Lawson's belief system ambush Elvie Lawson. |
16 |
75 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Retired. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |