Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Emelia McGhee's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Emelia McGhee's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Moved to a new world. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Emelia McGhee's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Became a Agent (Intelligence). |
7 |
46 |
Befriended by a senior agent. |
7 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
47 |
Emelia McGhee went above and beyond the call of duty. |
8 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
51 |
Rewarded for a successful mission. |
9 |
54 |
Promoted to Agent (Intelligence) rank 3. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
58 |
Advanced training in a specialist field. |
10 |
58 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Agent (Intelligence). |
11 |
62 |
An investigation takes on a dangerous turn. |
11 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
65 |
Gained a contact. |
12 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Emelia McGhee is caught in the periphery of a scandal. |
13 |
67 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Emelia McGhee secretly provide religious rites for a dying leader or noble, although they do not share Emelia McGhee's faith. Gain an Ally in the family and a Rival who disagrees with Emelia McGhee's choice. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
A notable academic consults with Emelia McGhee about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Continued as Believer (Missionary/Humanitarian). |
16 |
79 |
Moved to a new world. |
16 |
82 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |