Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
22 |
A rival researcher blackens Esethwake Pea-a-Kethfab's name or steals Esethwake Pea-a-Kethfab's research. Gain a Rival. |
3 |
23 |
Voluntarily left Field Researcher |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Esethwake Pea-a-Kethfab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Esethwake Pea-a-Kethfab fail to help. Gain an Enemy. |
3 |
25 |
Psychologically damaged by Esethwake Pea-a-Kethfab's time in the scouts. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Esethwake Pea-a-Kethfab's scout ship. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
When dealing with an alien race, Esethwake Pea-a-Kethfab have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
42 |
Esethwake Pea-a-Kethfab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Esethwake Pea-a-Kethfab fail to help. Gain an Enemy. |
7 |
42 |
Esethwake Pea-a-Kethfab have no idea what happened to Esethwake Pea-a-Kethfab – they found Esethwake Pea-a-Kethfab's ship drifting on the fringes of friendly space. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
44 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Marine (Ground Assault) with the new title Marine. |
9 |
45 |
A mission goes wrong; Esethwake Pea-a-Kethfab and several others are captured and mistreated by the enemy. Gain Esethwake Pea-a-Kethfab's jailer as an Enemy. |
10 |
45 |
Became a Citizen (Corporate). |
10 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Spend time with an alien race. Gain a contact. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |