Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Estell Wood is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Someone more charismatic but less devout than Estell Wood has become Estell Wood's superior. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
30 |
Estell Wood aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Moved to a new world. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Voluntarily left Law Enforcement |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Estell Wood do not know what happened to Estell Wood. There is a gap in Estell Wood's memory. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
43 |
Find Ancient Technology. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
46 |
Estell Wood do not know what happened to Estell Wood. There is a gap in Estell Wood's memory. |
10 |
46 |
Failed to qualify for Free Trader (Merchant). |
10 |
46 |
Submitted to the draft. |
10 |
46 |
Became a Marine (Ground Assault) with the new title Marine. |
10 |
50 |
A mission goes wrong and Estell Wood is stranded behind enemy lines. Ejected from the service. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |