Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Esther Johnston spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Esther Johnston inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Esther Johnston have no idea what happened to Esther Johnston – they found Esther Johnston's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
30 |
Involved in the planning of an impressive heist. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
39 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Esther Johnston's Contacts or Allies betrays Esther Johnston, ending Esther Johnston's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Esther Johnston secretly provide religious rites for a dying leader or noble, although they do not share Esther Johnston's faith. Gain an Ally in the family and a Rival who disagrees with Esther Johnston's choice. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Mainstream Believer |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |