Florance Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 84 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1)111144
Vacant
 
Skills
Animals 0
Astrogation 0
Deception 0
Drive (Walker) 1
Gun Combat 0
Mechanic 0
Medic 0
Melee (Unarmed) 2
Pilot 0
Profession (Worker) 0
Recon 1
Stealth 1
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Prisoner Fixer 12
Drifter Wanderer 13
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Dan Guillan Contact 2 0 2 1 Kargol (M/21)
Relationship becomes more moderate.
Nanie Gilbert Contact 2 1 1 0 Zaris (F/36)
Forgiveness.
Evan Burke Ally 2 0 1 1 Dynchia, Imperium (M/27)
Neva Lamb Ally 3 0 3 1 Zhodani, Imperium (F/87)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Became a Drifter (Scavenger).
1 21 Attacked by enemies that Florance Phillips easily defeat.
1 21 Gain Enemy if Florance Phillips don't already have one.
2 22 Continued as Drifter (Scavenger).
2 24 Attempted a risky adventure and was sent to prison.
3 26 Became a Prisoner (Fixer).
3 27 Beaten by a prison gang.
3 27 Lightly injured, no permanent damage. Fully recovered.
4 30 Continued as Prisoner (Fixer).
4 34 Hire a new lawyer.
4 34 Promoted to Prisoner (Fixer) rank 1.
4 34 Paroled from prison.
5 34 Failed to qualify for Explorer (Scout).
5 34 Returned to Drifter (Scavenger).
5 37 Contact with Government.
5 38 Forced to muster out.
6 38 Failed to qualify for Enforcer (Rogue).
6 38 Switched to Drifter (Wanderer).
6 40 Betrayed by a friend. One of Florance Phillips's Contacts or Allies betrays Florance Phillips, ending Florance Phillips's career. That Contact or Ally becomes a Rival or Enemy.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 45 Suffer from a life-threatening illness.
8 46 Aging Crisis. Owe 30,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Drifter (Wanderer).
8 47 Florance Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Aging Crisis. Owe 20,000 for medical bills.
9 47 Retired.
9 48 A romantic relationship ends badly. Gain a Rival or Enemy.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 55 Betrayal. Convert an Ally into a Rival or Enemy.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 56 Gained a contact.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 62 Moved to a new world.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 66 Gained a contact.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 71 Victim of a crime.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 83 Aging Crisis. Owe 30,000 for medical bills.
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