Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
Frank Cooper's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Frank Cooper aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
28 |
Frank Cooper have no idea what happened to Frank Cooper – they found Frank Cooper's ship drifting on the fringes of friendly space. |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Severely injured. Owe 6,250 for medical bills. |
6 |
32 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Opponents of Frank Cooper's belief system ambush Frank Cooper. |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Spent the college years partying. |
7 |
40 |
Graduated. |
8 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Given advanced training in a specialist field |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Imperial trade restrictions force Frank Cooper out of business. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
49 |
Frank Cooper is caught in the periphery of a scandal. |
10 |
49 |
Demoted to Believer (Holy Warrior) rank -1 with the new title Hopeful. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Frank Cooper come into conflict with a splinter group Frank Cooper's own religion which maintains Frank Cooper's version is the wrong one. Gain 3 Rivals. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |