Retired Corporal Frank Davidson  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 84 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 2 (-2)111892
Irritable
 
Skills
Advocate 1
Animals (Handling) 1
Athletics (Dexterity) 2
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Melee (Striking) 1
Persuade 1
Pilot 0
Recon 2
Seafarer 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Army Infantry Corporal24
Drifter Wanderer 12
Merchant Free Trader 13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hobart Nevil Enemy 0 3 0 0 Cassilldan (M/54)
Elmira Davis Ally 1 0 4 0 Iltharan (F/25)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Abuse Frank Davidson's position for profit.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 26 During a battle, defeat or victory depends on Frank Davidson's actions. Frank Davidson actions lead to an honorabe discharge.
3 26 Failed to qualify for University.
3 26 Submitted to the draft.
3 26 Became a Army (Infantry) with the new title Private.
3 29 Assigned to a planet with a hostile or wild environment.
4 30 Continued as Army (Infantry).
4 34 Given a special assignment or duty in Frank Davidson's unit.
4 34 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
5 34 Continued as Army (Infantry).
5 35 Advanced training in a specialist field
5 38 Promoted to Army (Infantry) rank 2 with the new title Corporal.
6 38 Continued as Army (Infantry).
6 42 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6 42 Gain rebels as Enemy
7 42 Became a Drifter (Wanderer).
7 45 Victim of a crime
7 46 Forced to continue current assignment.
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
8 50 Frank Davidson do not know what happened to Frank Davidson. There is a gap in Frank Davidson's memory.
9 50 Became a Merchant (Free Trader).
9 54 A good deal ensures Frank Davidson is living the high life for a few years.
9 54 Promoted to Merchant (Free Trader) rank 1.
10 54 Continued as Merchant (Free Trader).
10 57 Imperial trade restrictions force Frank Davidson out of business.
11 58 Continued as Merchant (Free Trader).
11 62 A series of bad deals and decisions force Frank Davidson into bankruptcy. Frank Davidson salvages what Frank Davidson can.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Retired.
12 65 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 70 Betrayal. Convert an Ally into a Rival or Enemy.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 74 Aging Crisis. Owe 10,000 for medical bills.
15 76 Betrayal. Convert an Ally into a Rival or Enemy.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 79 Moved to a new world.
17 82 Aging Crisis. Owe 10,000 for medical bills.
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