Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A good deal ensures Grayce Chambers is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Grayce Chambers's Contacts or Allies betrays Grayce Chambers, ending Grayce Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
37 |
Grayce Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
40 |
Grayce Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Returned to Merchant (Merchant Marine). |
8 |
42 |
Smuggle illegal items onto a planet. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Voluntarily left Merchant Marine |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Grayce Chambers secretly provide religious rites for a dying leader or noble, although they do not share Grayce Chambers's faith. Gain an Ally in the family and a Rival who disagrees with Grayce Chambers's choice. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
A notable academic consults with Grayce Chambers about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
A notable academic consults with Grayce Chambers about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Grayce Chambers is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Grayce Chambers is sent to a new community or parish to preach The Word among the poor. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Victim of a crime |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Retired. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Amnesia. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |