Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Ha Ya's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Ha Ya have no idea what happened to Ha Ya – they found Ha Ya's ship drifting on the fringes of friendly space. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Switched to Scout (Surveyor) with previous rank. |
5 |
30 |
When dealing with an alien race, Ha Ya have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
37 |
Spend several years jumping from world to world in Ha Ya's scout ship. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Scout (Explorer) with previous rank. |
7 |
40 |
Ha Ya have no idea what happened to Ha Ya – they found Ha Ya's ship drifting on the fringes of friendly space. |
8 |
40 |
Failed to qualify for Colonist (Citizen). |
8 |
40 |
Became a Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
46 |
Ha Ya run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
47 |
Ha Ya have been following false teachings! |
11 |
47 |
Switched to Drifter (Barbarian). |
11 |
49 |
Ha Ya do not know what happened to Ha Ya. There is a gap in Ha Ya's memory. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Retired at age 49. |
12 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
50 |
Ha Ya is chosen to represent Ha Ya's faith in a vid show or other highly public forum. |
12 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
53 |
Continued as Believer (Missionary/Humanitarian). |
13 |
57 |
Ha Ya secretly provide religious rites for a dying leader or noble, although they do not share Ha Ya's faith. Gain an Ally in the family and a Rival who disagrees with Ha Ya's choice. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
57 |
Continued as Believer (Missionary/Humanitarian). |
14 |
60 |
Ha Ya accepted an offer of inducements to betray Ha Ya's faith. Gain 520,000 in cash. |
14 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
61 |
Retired. |
15 |
62 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
Good fortune. |
20 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |