Retired Experienced Trader Hermina Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 84 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 6 (0)111686
Unreasonable
 
Skills
Admin 1
Advocate 2
Art (Performing) 0
Athletics 0
Broker 2
Carouse 1
Deception 2
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 2
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 3
Pilot (Small Craft) 1
Profession (Freeloader) 0
Science (Robotic Sciences) 0
Stealth 0
Steward 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Citizen Colonist 01
Drifter Wanderer 01
Merchant Free Trader Experienced Trader66
Believer Holy Warrior Fighter14
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Hallie Carlson Contact 1 1 1 2 Solomani, Imperium (F/49)
Edd Wheeler Ally 1 1 3 0 Trexen (M/37)
An incident occured.
Bruce Chambers Ally 5 0 4 3 Solomani, Imperium (M/31)
Relationship altered.
Ka-ko-po-Dabbabfe Rival 1 2 3 0 Bwap (F/37)
Reid Plundell Rival 1 2 1 4 Solomani, Imperium (M/11)
Reid Plundell belongs to an unusual cultural or religious group.
King French Rival 1 1 2 2 Yilean (M/71)
King French gains in influence.
Jordan Harrison Ally 5 1 0 1 Solomani, Imperium (M/58)
Jordan Harrison was ruined by misfortune caused by the character.
Benny Cause Contact 1 2 3 1 Solomani, Imperium (M/40)
Benny Cause gains in influence.
Gloria McNab Ally 3 0 5 2 Solomani, Imperium (F/60)
Gloria McNab gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 Hermina Middlemiss is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 21 Became a Citizen (Colonist).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Failed to qualify for Courier (Scout).
3 24 Became a Drifter (Wanderer).
3 27 Hermina Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Became a Merchant (Free Trader).
4 29 Embroiled in legal trouble.
4 31 Promoted to Merchant (Free Trader) rank 1.
5 31 Continued as Merchant (Free Trader).
5 35 Given advanced training in a specialist field
5 35 Promoted to Merchant (Free Trader) rank 2.
6 35 Continued as Merchant (Free Trader).
6 36 Make an unexpected connection outside Hermina Middlemiss's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
7 39 Continued as Merchant (Free Trader).
7 41 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 43 Promoted to Merchant (Free Trader) rank 4.
8 43 Continued as Merchant (Free Trader).
8 47 Befriend a useful ally in one sphere. Gain an Ally.
8 47 Promoted to Merchant (Free Trader) rank 5.
9 47 Continued as Merchant (Free Trader).
9 48 Embroiled in legal trouble.
9 51 Promoted to Merchant (Free Trader) rank 6.
9 51 Forced to muster out.
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 52 Hermina Middlemiss accepted an offer of inducements to betray Hermina Middlemiss's faith. Gain 530,000 in cash.
10 55 Forced to continue current assignment.
10 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Believer (Holy Warrior).
11 56 Hermina Middlemiss is caught in the periphery of a scandal.
11 56 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
11 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Believer (Holy Warrior).
12 62 Hermina Middlemiss faith is shaken.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Believer (Holy Warrior).
13 67 Hermina Middlemiss come into conflict with a splinter group Hermina Middlemiss's own religion which maintains Hermina Middlemiss's version is the wrong one. Gain 1 Rivals.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Retired.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 75 Gained a contact.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 80 Moved to a new world.
18 83 Aging Crisis. Owe 10,000 for medical bills.
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