Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong; Iirkhu Derluda and several others are captured and mistreated by the enemy. Gain Iirkhu Derluda's jailer as an Enemy. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Join homeworld’s celebrity circles |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Join homeworld’s celebrity circles |
4 |
32 |
Gain a contact |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Join homeworld’s celebrity circles |
5 |
36 |
Gain a contact |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
39 |
Iirkhu Derluda learn something Iirkhu Derluda should not have – a corporate secret, a political scandal – which Iirkhu Derluda can profit from illegally. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Injured. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
Moved to a new world. |
8 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
49 |
Perform an exemplary service for the scouts. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
53 |
Spend several years jumping from world to world in Iirkhu Derluda's scout ship. |
11 |
56 |
Continued as Scout (Surveyor). |
11 |
60 |
Iirkhu Derluda inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
63 |
Iirkhu Derluda accepted an offer of inducements to betray Iirkhu Derluda's faith. Gain 570,000 in cash. |
12 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Retired. |
13 |
68 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Spend time with an alien race. Gain a contact. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |