Retired Sublieutenant Jeanne McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 84 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 7 (0)111A67
Self-Serving, Disciplined, Missing patches of hair on arms
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Deception 2
Electronics 0
Engineer (Life Support) 1
Gun Combat 0
Investigate 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Fencing) 1
Pilot 0
Profession (Worker/Armourer) 1
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Navy Engineer/Gunner Sublieutenant2 / 02
Agent Corporate Agent Field Agent35
Believer Mainstream Believer Lay Person02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Alf Hooligan Enemy 0 4 1 1 Dynchia (M/68)
Heber Labey Contact 1 1 4 3 Murrissi (M/62)
Heber Labey gained power at the expense of a third party who now blames the character.
Sim Ede Ally 5 0 6 4 Cafadan (M/31)
Sadie Welch Ally 0 0 2 4 Murrissi (F/28)
Sadie Welch gains in power.
Evan Habborlain Ally 4 0 1 6 Vanejenese (M/21)
Relationship becomes more intense.
Omer Nguyen Contact 2 2 1 0 Murrissi (M/64)
Granville McDonaugh Enemy 0 4 0 2 Murrissi (M/14)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Lightly injured, no permanent damage. Fully recovered.
2 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Special assignment or duty on board ship.
2 25 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 25 Forced to continue current assignment
2 25 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 25 Continued as Navy (Engineer/Gunner).
3 27 Injured.
4 27 Returned to Drifter (Scavenger).
4 28 Jeanne McMillan do not know what happened to Jeanne McMillan. There is a gap in Jeanne McMillan's memory.
5 28 Became a Agent (Corporate Agent).
5 31 Advanced training in a specialist field.
6 32 Continued as Agent (Corporate Agent).
6 36 Go undercover to investigate an enemy.
6 36 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 36 Forced to continue current assignment.
6 36 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 36 Continued as Agent (Corporate Agent).
7 40 Advanced training in a specialist field.
7 40 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 40 Continued as Agent (Corporate Agent).
8 42 Jeanne McMillan went above and beyond the call of duty.
8 44 Promoted to Agent (Corporate Agent) rank 3.
9 44 Continued as Agent (Corporate Agent).
9 48 Established a network of contacts. Gain 1 contacts.
9 48 Forced to muster out.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 52 Gained a contact.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 52 Continued as Believer (Mainstream Believer).
11 53 Jeanne McMillan is sent to a new community or parish to preach The Word among the poor.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Voluntarily left Mainstream Believer
12 56 Retired.
12 59 Birth or Death involving a family member or close friend.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 66 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 71 Scarred. Fully recovered. Owe 10,000 for medical bills.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 78 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 80 Aging Crisis. Owe 10,000 for medical bills.
18 82 Gained a contact.
19 84 Aging Crisis. Owe 30,000 for medical bills.
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