Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Gain Enemy if Jesse McIntire don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Drafted into Surveyor |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
40 |
Voluntarily left Surveyor |
7 |
40 |
Switched to Entertainer (Performer). |
7 |
44 |
Invited to take part in a controversial event or exhibition that improves Jesse McIntire's social standing. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
45 |
Gain a patron in the arts. Gain an Ally |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
51 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Performer) rank 2. |
10 |
52 |
Continued as Entertainer (Performer). |
10 |
55 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Failed to qualify for Corporate (Citizen). |
11 |
56 |
Submitted to the draft. |
11 |
56 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
58 |
Special assignment or duty on board ship. |
11 |
60 |
Attempt at commissioned failed. |
11 |
60 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
12 |
60 |
Continued as Navy (Engineer/Gunner). |
12 |
61 |
Jesse McIntire join a gambling circle on board. |
12 |
64 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Attempted to change assignments. |
13 |
64 |
Failed to qualify for Flight (Navy). |
13 |
64 |
Continued as Navy (Engineer/Gunner). |
13 |
67 |
Vessel participates in a diplomatic mission. |
13 |
68 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Attempted to change assignments. |
14 |
68 |
Failed to qualify for Flight (Navy). |
14 |
68 |
Continued as Navy (Engineer/Gunner). |
14 |
71 |
Jesse McIntire is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jesse McIntire as an Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
75 |
Jesse McIntire have been following false teachings! |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Retired. |
16 |
77 |
Encounter a Psionic institute. |
16 |
77 |
Tested for psionic powers |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |