Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Jettie Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Jettie Hopkins is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Jettie Hopkins as an Enemy. |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
26 |
Severely injured. Owe 7,500 for medical bills. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Jettie Hopkins went above and beyond the call of duty. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Jettie Hopkins faith is shaken. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Jettie Hopkins is chosen to represent Jettie Hopkins's faith in a vid show or other highly public forum. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Jettie Hopkins is chosen to represent Jettie Hopkins's faith in a vid show or other highly public forum. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
48 |
Voluntarily left Missionary/Humanitarian |
10 |
48 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |