Retired 4th Officer Jewel Weddall  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 84 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1)111124
Insouciant, Overbearing, Odious
 
Skills
Animals (Training) 1
Athletics (Endurance) 1
Broker 2
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Profession (Worker/Hydroponics) 1
Stealth 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Citizen Colonist 12
Merchant Broker 05
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Misty Winn Enemy 0 3 3 1 Iltharan (F/21)
Opal Batt Rival 1 1 1 0 Tezcat (F/10)
Derrick Myers Contact 3 1 1 3 Tezcat (M/52)
Dave Hansen Contact 4 0 0 0 Dynchia (M/20)
Relationship altered.
Urrghkfunroellaks Ally 6 0 2 5 Vargr, Imperium (M/71)
Ab Pete Contact 2 1 0 0 Bwap (M/71)
Naomi Farrell Contact 2 1 1 1 Answerin (F/31)
Louie Horton Contact 2 2 0 0 Tezcat (M/48)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
3 26 Continued as Merchant (Merchant Marine).
3 29 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 30 Continued as Merchant (Merchant Marine).
4 32 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Citizen (Colonist).
5 36 Jewel Weddall learn something Jewel Weddall should not have – a corporate secret, a political scandal – which Jewel Weddall can profit from illegally.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Continued as Citizen (Colonist).
6 40 Hard times caused by a lack of interstellar trade costs Jewel Weddall Jewel Weddall's job.
7 40 Switched to Merchant (Broker).
7 44 Make an unexpected connection outside Jewel Weddall's normal circles. Gain a Contact.
8 44 Continued as Merchant (Broker).
8 46 Good fortune
9 48 Continued as Merchant (Broker).
9 52 Make an unexpected connection outside Jewel Weddall's normal circles. Gain a Contact.
10 52 Continued as Merchant (Broker).
10 56 Befriend a useful ally in one sphere. Gain an Ally.
11 56 Continued as Merchant (Broker).
11 57 A good deal ensures Jewel Weddall is living the high life for a few years.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Retired.
12 63 Good fortune.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 66 Gained a contact.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 76 Moved to a new world.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 77 Gained a contact.
17 80 Aging Crisis. Owe 50,000 for medical bills.
17 82 Gained a contact.
18 84 Aging Crisis. Owe 60,000 for medical bills.
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