Retired Field Agent Joe Edward  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 84 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 6 (0)111616
Delicate
 
Skills
Athletics 0
Carouse 3
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 2
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Medic 1
Persuade 1
Profession (Sports) 0
Recon 0
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent25
Citizen Colonist 12
Believer Missionary/Humanitarian Junior Project Worker04
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Johnny Long Contact 1 1 2 3 Zhodani, Imperium (M/16)
Travis Kirkham Contact 2 2 3 5 Answerin (M/33)
Relationship soured.
Lou Steeves Contact 2 1 0 1 Answerin (F/37)
Lonie Fawns Rival 6 1 1 0 Cassilldan (F/56)
reconciliation.
Bulah Bain Enemy 0 5 1 1 Answerin (F/49)
Rubin Patterson Enemy 0 6 3 1 Swanfeh (M/20)
Janice Small Enemy 1 3 1 2 Trexen (F/53)
Forgiveness.
Iva Tow Enemy 0 3 0 1 Luriani (F/30)
Iva Tow has negatively life-changing event.
Cathy Grant Enemy 0 4 2 5 Vanejenese (F/37)
Cathy Grant gains in power.
Zella Douglas Enemy 0 3 2 4 Tezcat (F/59)
Heidi Babington Contact 2 2 0 3 Darmine (F/40)
Haskell Ramirez Rival 0 1 4 1 Tapazmal (M/84)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Gained a contact.
2 22 Continued as Agent (Intelligence).
2 23 Established a network of contacts. Gain 3 contacts.
3 26 Continued as Agent (Intelligence).
3 27 Given specialist training in vehicles.
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Continued as Agent (Intelligence).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 34 Continued as Agent (Intelligence).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Became a Citizen (Colonist).
6 36 Political upheaval strikes Joe Edward's homeworld, and Joe Edward is caught up in the revolution.
6 39 Promoted to Citizen (Colonist) rank 1.
7 39 Aging Crisis. Owe 10,000 for medical bills.
7 39 Retired at age 39.
7 39 Continued as Citizen (Colonist).
7 40 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 42 Joe Edward refuse to secretly provide religious rites for a dying leader or noble, because they do not share Joe Edward's faith.
9 44 Aging Crisis. Owe 60,000 for medical bills.
9 44 Continued as Believer (Missionary/Humanitarian).
9 48 Joe Edward refused an offer of inducements to betray Joe Edward's faith. Gain 5 enemies.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Continued as Believer (Missionary/Humanitarian).
10 49 Joe Edward is chosen to represent Joe Edward's faith in a vid show or other highly public forum.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Continued as Believer (Missionary/Humanitarian).
11 54 Joe Edward is chosen to represent Joe Edward's faith in a vid show or other highly public forum.
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired.
12 59 Moved to a new world.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 62 Gained a contact.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 68 Moved to a new world.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 72 Gained a contact.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 75 A romantic relationship ends badly. Gain a Rival or Enemy.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 77 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 40,000 for medical bills.
18 84 Betrayal. Convert an Ally into a Rival or Enemy.
19 84 Aging Crisis. Owe 10,000 for medical bills.
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