Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A job goes wrong, forcing Juanita McNab to flee off-planet. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Given specialist training in vehicles. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Accepted a deal with criminal or other figure under investigation. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
34 |
Criticised a questionable political leader on Juanita McNab's homeworld, causing his downfall. Gain an Enemy |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
36 |
Birth or Death involving a family member or close friend. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
42 |
Criticised a questionable political leader on Juanita McNab's homeworld, causing his downfall. Gain an Enemy |
7 |
42 |
Juanita McNab is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Juanita McNab come into conflict with a splinter group Juanita McNab's own religion which maintains Juanita McNab's version is the wrong one. Gain 2 Rivals. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
52 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Accused of a crime. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |