Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Kittie Stephens's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Kittie Stephens's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Rogue (Thief). |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
33 |
Promoted to Rogue (Thief) rank 1. |
5 |
33 |
Voluntarily left Thief |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Kittie Stephens is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Kittie Stephens have been following false teachings! |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
45 |
Find valuable salvage. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
46 |
Gain Enemy if Kittie Stephens don't already have one. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
53 |
Offered job by a patron. Now owe him a favor. |
10 |
53 |
Became a Agent (Intelligence). |
10 |
55 |
Given specialist training in vehicles. |
10 |
57 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
11 |
57 |
Continued as Agent (Intelligence). |
11 |
61 |
Established a network of contacts. Gain 1 contacts. |
11 |
61 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Agent (Intelligence). |
12 |
64 |
Advanced training in a specialist field. |
12 |
65 |
Promoted to Agent (Intelligence) rank 3. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Agent (Intelligence). |
13 |
66 |
Nearly killed. Fully recovered. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Retired. |
15 |
73 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |