Retired Team Leader Lenna Terry  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 84 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 4 (-1)111264
Accommodating, Fanatical
 
Skills
Admin 1
Animals 0
Art (Presentation) 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 4
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Team Leader24
Drifter Barbarian 01
Scout Surveyor Scout24
Retired 05
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Nadine Wheeler Ally 3 0 2 0 Kedepu (F/21)
Nadine Wheeler is in desperate trouble and could use the character’s help.
Almira Holland Contact 1 0 1 2 Geonee (F/16)
Relationship becomes more moderate. Ally becomes a contact.
Jewell Hotty Contact 1 1 5 1 Zaris (F/80)
Sanford Simpson Ally 2 0 1 5 Kedepu (M/31)
Royal Small Contact 2 1 1 0 Kedepu (M/30)
Lyla Leaby Contact 1 1 1 4 Kedepu (F/62)
Pierre Hoffman Enemy 0 5 0 0 Kedepu (M/61)
Pierre Hoffman is found or reported dead.
Ann Ede Enemy 0 1 3 0 Answerin (F/49)
Ann Ede is actually an organisation such as a political movement or modest sized business.
Khe Uieahai Rival 1 1 1 0 Aslan (M/27)
Honora Butler Enemy 0 3 1 0 Kedepu (F/23)
Natalie Cumming Ally 4 0 1 1 Dolphin, Imperium (F/42)
Ulysses Graves Ally 3 0 1 2 Kedepu (M/65)
Arvilla Hopkins Ally 1 0 1 3 Kedepu (F/14)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Made lifelong friends. Gain 2 Allies.
1 22 Dropped out of military academy.
2 22 Became a Entertainer (Journalist).
2 23 An investigation, tour, project or expedition goes wrong, stranding Lenna Terry far from home.
3 23 Failed to qualify for Cavalry (Army).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Make an unexpected connection outside Lenna Terry's normal circles. Gain a Contact.
4 27 Voluntarily left Merchant Marine
4 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 30 Lenna Terry is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
5 31 Continued as Believer (Missionary/Humanitarian).
5 35 Lenna Terry accepted an offer of inducements to betray Lenna Terry's faith. Gain 170,000 in cash.
5 35 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 35 Failed to qualify for Broker (Merchant).
6 35 Became a Drifter (Barbarian).
6 36 Offered job by a patron. Now owe him a favor.
7 39 Became a Scout (Surveyor).
7 43 When dealing with an alien race, Lenna Terry botch an opportunity to gather extra intelligence about them.
7 43 Lenna Terry's ship is damaged, and Lenna Terry have to hitch-hike Lenna Terry's way back across the stars to the nearest scout base.
7 43 Gain 2 Contacts. Gain 2 Enemies.
7 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 43 Continued as Scout (Surveyor).
8 46 Spend several years jumping from world to world in Lenna Terry's scout ship.
9 47 Continued as Scout (Surveyor).
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 51 Promoted to Scout (Surveyor) rank 2.
10 51 Continued as Scout (Surveyor).
10 55 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Returned to Believer (Missionary/Humanitarian).
11 57 Lenna Terry retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 62 Lenna Terry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Retired.
13 65 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 Moved to a new world.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 40,000 for medical bills.
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