Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Liddie Moore do not know what happened to Liddie Moore. There is a gap in Liddie Moore's memory. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
26 |
Liddie Moore is ordered to take part in a black ops mission that goes against Liddie Moore's conscience. Gain the lone survivor as an Enemy. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Explorer). |
4 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Liddie Moore's life into chaos, forcing Liddie Moore to leave the planet. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Liddie Moore don't already have one. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Liddie Moore refused an offer of inducements to betray Liddie Moore's faith. Gain 2 enemies. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Liddie Moore have been following false teachings! |
10 |
45 |
Retired. |
10 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Accused of a crime. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |