Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Lost eye or limb. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Opponents of Lilah Borthwell's belief system ambush Lilah Borthwell. |
2 |
21 |
Scarred. Owe 5,000 for medical bills. |
3 |
21 |
Failed to qualify for Colonist (Citizen). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
22 |
A new romantic starts. Gain an Ally. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Gained a contact. |
4 |
29 |
Forced to muster out. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Encounter a Psionic institute. |
7 |
39 |
Tested for psionic powers |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Became a Entertainer (Performer). |
9 |
48 |
Spend time with an alien race. Gain a contact. |
9 |
48 |
Promoted to Entertainer (Performer) rank 1. |
10 |
48 |
Continued as Entertainer (Performer). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Entertainer (Performer) rank 2. |
11 |
52 |
Continued as Entertainer (Performer). |
11 |
54 |
Lilah Borthwell is forced out because of censorship or controversy. What truth did Lilah Borthwell get too close to? |
12 |
54 |
Switched to Merchant (Broker). |
12 |
58 |
Imperial trade restrictions force Lilah Borthwell out of business. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Victim of a crime. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |