Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Lillian Ruiz is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A mission goes disastrously wrong due to Lillian Ruiz's commander’s error or incompetence, but Lillian Ruiz survive. |
3 |
27 |
Cover for the commander and gain an Ally. |
3 |
28 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
32 |
Gained a contact. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
35 |
Lillian Ruiz is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
35 |
Failed to qualify for Infantry (Army). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Scarred. Owe 5,000 for medical bills. |
7 |
36 |
Failed to qualify for Broker (Merchant). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
37 |
Attempted a risky adventure and was sent to prison. |
8 |
40 |
Became a Prisoner (Inmate). |
8 |
42 |
Special Duty. |
8 |
44 |
Paroled from prison. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
45 |
Betrayed by a friend. One of Lillian Ruiz's Contacts or Allies betrays Lillian Ruiz, ending Lillian Ruiz's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Lillian Ruiz come into conflict with a splinter group Lillian Ruiz's own religion which maintains Lillian Ruiz's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Amnesia. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |