Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
26 |
Become deeply involved in politics on Lilly Meyer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
29 |
A disaster or war strikes. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Promoted to Entertainer (Performer) rank 2. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
48 |
Join homeworld’s celebrity circles |
8 |
49 |
Promoted to Entertainer (Performer) rank 3. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
53 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Make an unexpected connection outside Lilly Meyer's normal circles. Gain a Contact. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Voluntarily left Merchant Marine |
12 |
61 |
Retired. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Lost eye or limb. Owe 5,000 for medical bills. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |