Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
30 |
Caught cheating in some fashion, advancing Lutie Cook's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
30 |
An expedition or voyage goes wrong, leaving Lutie Cook stranded in the wilderness. |
3 |
30 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Make a breakthrough in Lutie Cook's field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 3. |
5 |
34 |
Voluntarily left Field Researcher |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A good deal ensures Lutie Cook is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Make an unexpected connection outside Lutie Cook's normal circles. Gain a Contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Birth or Death involving a family member or close friend. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Failed to qualify for Performer (Entertainer). |
12 |
62 |
Became a Drifter (Scavenger). |
12 |
63 |
Find valuable salvage. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Drifter (Scavenger). |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Voluntarily left Scavenger |
14 |
70 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
Lutie Cook retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Continued as Believer (Mainstream Believer). |
15 |
76 |
Accused of a crime |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Became a Prisoner (Inmate). |
16 |
82 |
The warden takes an interest in Lutie Cook's case. |
16 |
82 |
Promoted to Prisoner (Inmate) rank 1. |
16 |
82 |
Paroled from prison. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |