Retired Captain Lutie Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 84 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 1 (-2)111771
Hollow cheeks, Weak constitution, Despicable
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Flyer) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 2
Science (Life Sciences/Psionicology) 1
Stealth 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 25
Drifter Scavenger 13
Merchant Free Trader 01
Believer Missionary/Humanitarian Junior Project Worker05
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Wilmer Payne Ally 1 0 2 3 Dynchia (M/32)
Julie Paterson Ally 1 0 4 1 Dynchia (F/44)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 20 On the front lines of a planetary assault and occupation.
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Marine Support).
2 24 Assigned to a black ops mission.
2 26 Promoted to Marine (Marine Support) rank 2 with the new title Corporal.
3 26 Continued as Marine (Marine Support).
3 27 On the front lines of a planetary assault and occupation.
4 30 Continued as Marine (Marine Support).
4 31 Display heroism in battle.
4 34 Commissioned in Marine (Marine Support) with the new title Lieutenant.
4 34 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
5 34 Continued as Marine (Marine Support).
5 38 Lost eye or limb. Fully recovered.
6 38 Became a Drifter (Scavenger).
6 40 Spend time with an alien race. Gain a contact.
7 42 Continued as Drifter (Scavenger).
7 46 Attempted a risky adventure and was wildly successful.
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Continued as Drifter (Scavenger).
8 48 Betrayed by a friend. One of Lutie Rand's Contacts or Allies betrays Lutie Rand, ending Lutie Rand's career. That Contact or Ally becomes a Rival or Enemy.
9 48 Became a Merchant (Free Trader).
9 52 A series of bad deals and decisions force Lutie Rand into bankruptcy. Lutie Rand salvages what Lutie Rand can.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Lutie Rand retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 58 Someone more charismatic but less devout than Lutie Rand has become Lutie Rand's superior.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 62 Lutie Rand is caught in the periphery of a scandal.
12 62 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 66 Lutie Rand is sent to a new community or parish to preach The Word among the poor.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 70 Good fortune
14 72 Forced to muster out.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 72 Retired.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 84 Aging Crisis. Owe 20,000 for medical bills.
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