Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Injured. Fully recovered. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
29 |
Madie Kelly spend months in the dangerous criminal underworld. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Voluntarily left Pirate |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
44 |
Perform an exemplary service for the scouts. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Madie Kelly's scout ship is one of the first on the scene to rescue the survivors of a disaster but Madie Kelly fail to help. Gain an Enemy. |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
50 |
Madie Kelly's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
54 |
Madie Kelly's ship is damaged, and Madie Kelly have to hitch-hike Madie Kelly's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 1 Contacts. Gain 3 Enemies. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
55 |
Victim of a crime. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |