Retired Area Commander Margaret Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 84 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 4 (-1)111634
Warm Hearted, Furious, Striking silhouette
 
Skills
Art (Presentation/Holography) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 4
Deception 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Slug) 2
Investigate 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science (Social Sciences/Belief) 1
Steward 1
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer23
Merchant Merchant Marine 4th Officer23
Citizen Colonist Settler34
Believer Holy Warrior Area Commander43
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Estelle Rodriquez Contact 2 1 1 1 Hanen (F/39)
Jennie Bethune Contact 1 1 6 0 Zaris (F/62)
Nonie Edward Ally 2 0 0 0 Sydite (F/14)
Palmer Porter Ally 3 0 0 1 Darrian, Imperium (M/66)
Palmer Porter is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Gained a contact.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 26 Join homeworld’s celebrity circles
2 26 Gain a contact
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Continued as Entertainer (Journalist).
3 29 An investigation, tour, project or expedition goes wrong, stranding Margaret Hall far from home.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Make an unexpected connection outside Margaret Hall's normal circles. Gain a Contact.
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 34 A good deal ensures Margaret Hall is living the high life for a few years.
5 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 37 Continued as Merchant (Merchant Marine).
6 38 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
7 38 Became a Citizen (Colonist).
7 41 Margaret Hall learn something Margaret Hall should not have – a corporate secret, a political scandal – which Margaret Hall can profit from illegally.
7 42 Promoted to Citizen (Colonist) rank 1.
8 42 Aging Crisis. Owe 60,000 for medical bills.
8 42 Retired at age 42.
8 42 Continued as Citizen (Colonist).
8 45 Margaret Hall learn something Margaret Hall should not have – a corporate secret, a political scandal – which Margaret Hall can profit from illegally.
8 46 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 46 Continued as Citizen (Colonist).
9 48 Margaret Hall learn something Margaret Hall should not have – a corporate secret, a political scandal – which Margaret Hall can profit from illegally.
9 50 Promoted to Citizen (Colonist) rank 3.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Continued as Citizen (Colonist).
10 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 54 Forced to muster out.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 58 Margaret Hall is chosen to represent Margaret Hall's faith in a vid show or other highly public forum.
11 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Continued as Believer (Holy Warrior).
12 61 Margaret Hall is chosen to represent Margaret Hall's faith in a vid show or other highly public forum.
12 62 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 65 Margaret Hall faith enjoys an explosion of popularity largely thanks to Margaret Hall's efforts.
13 65 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
13 66 Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 66 Voluntarily left Holy Warrior
14 66 Retired.
14 68 Moved to a new world.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 73 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 79 Lightly injured, no permanent damage. Fully recovered.
18 82 Aging Crisis. Owe 20,000 for medical bills.
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