Retired Warrior Marlene Askew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 84 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 9 (1)None111469
Alluring, Small-Minded, Always looks startled
 
Skills
Animals (Training) 1
Athletics (Strength) 1
Carouse 0
Deception 2
Drive (Walker) 1
Investigate 1
Jack-of-All-Trades 1
Melee (Blade) 1
Melee (Unarmed) 3
Persuade 1
Profession (Sports/Team Ball Sports) 1
Recon 1
Science (Life Sciences) 0
Seafarer 0
Stealth 2
Streetwise 4
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior34
Noble Diplomat Intern01
Drifter Wanderer 33
Prisoner Inmate 13
Prisoner Fixer 15
Prisoner Thug 11
 
Name Type Affinity Enmity Power Influence Species
Ezra Wood Enemy 0 3 0 0 Dynchia, Imperium (M/34)
Ezra Wood loses some of their power base.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Became a Drifter (Barbarian).
1 22 Attacked by enemies that Marlene Askew easily defeat.
1 22 Gain Enemy if Marlene Askew don't already have one.
2 22 Continued as Drifter (Barbarian).
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 30 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
4 30 Continued as Drifter (Barbarian).
4 33 Offered job by a patron. Now owe him a favor.
4 34 Promoted to Drifter (Barbarian) rank 3.
5 34 Became a Noble (Diplomat) with the new title Intern.
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 35 Switched to Drifter (Wanderer).
6 36 Encounter a Psionic institute.
6 36 Tested for psionic powers
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 41 Find valuable salvage.
7 43 Promoted to Drifter (Wanderer) rank 2.
8 43 Continued as Drifter (Wanderer).
8 45 Attempted a risky adventure and was sent to prison.
8 47 Promoted to Drifter (Wanderer) rank 3.
9 47 Became a Prisoner (Inmate).
9 48 A riot engulfs the prison.
9 48 Loot the guards/other prisoners.
9 51 Promoted to Prisoner (Inmate) rank 1.
10 51 Switched to Prisoner (Fixer) with previous rank.
10 55 Accused of assaulting a prison guard.
11 55 Continued as Prisoner (Fixer).
11 56 Persecuted by a prison gang.
12 59 Returned to Prisoner (Inmate).
12 63 Severely injured. Fully recovered. Owe 15,000 for medical bills.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Retired at age 63.
13 63 Continued as Prisoner (Inmate).
13 66 Defeated a prison gang. Gain an Enemy.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Returned to Prisoner (Fixer).
14 69 A guard takes a dislike to Marlene Askew.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 71 Continued as Prisoner (Fixer).
15 74 A guard takes a dislike to Marlene Askew.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 75 Switched to Prisoner (Thug) with previous rank.
16 79 Lightly injured, no permanent damage. Fully recovered.
17 79 Aging Crisis. Owe 30,000 for medical bills.
17 79 Returned to Prisoner (Fixer).
17 82 Accused of assaulting a prison guard.
18 83 Aging Crisis. Owe 40,000 for medical bills.
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