Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Maybell Schmidt is ordered to take part in a black ops mission that goes against Maybell Schmidt's conscience. Gain the lone survivor as an Enemy. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Maybell Schmidt do not know what happened to Maybell Schmidt. There is a gap in Maybell Schmidt's memory. |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Drafted into Merchant Marine |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
A good deal ensures Maybell Schmidt is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
A series of bad deals and decisions force Maybell Schmidt into bankruptcy. Maybell Schmidt salvages what Maybell Schmidt can. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |