Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Caught cheating in some fashion, advancing Maye Weakman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
An expedition or voyage goes wrong, leaving Maye Weakman stranded in the wilderness. |
1 |
21 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
29 |
Make a breakthrough in Maye Weakman's field. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Spend several years jumping from world to world in Maye Weakman's scout ship. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Maye Weakman's ship is damaged, and Maye Weakman have to hitch-hike Maye Weakman's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
40 |
Returned to Scholar (Physician). |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scholar (Physician) rank 3. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
45 |
Win a prestigious prize for Maye Weakman's work. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Scientist (Scholar). |
9 |
48 |
Continued as Scholar (Physician). |
9 |
50 |
A disaster leaves several injured, and others blame Maye Weakman, forcing Maye Weakman to leave Maye Weakman's career. Gain a Rival. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Army (Cavalry) with the new title Private. |
10 |
52 |
Maye Weakman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
11 |
52 |
Became a Drifter (Scavenger). |
11 |
56 |
Attempted a risky adventure and was wildly successful. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Scavenger). |
12 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
62 |
Maye Weakman do not know what happened to Maye Weakman. There is a gap in Maye Weakman's memory. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
66 |
A notable academic consults with Maye Weakman about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Maye Weakman faith is shaken. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
Maye Weakman have been following false teachings! |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Continued as Believer (Mainstream Believer). |
17 |
76 |
Opponents of Maye Weakman's belief system ambush Maye Weakman. |
17 |
76 |
Nearly killed. Owe 25,000 for medical bills. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
Retired. |
18 |
77 |
Birth or Death involving a family member or close friend. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |