Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Maymie Fields's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Maymie Fields's trade routes and contacts, forcing Maymie Fields to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Attempt at commissioned failed. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Continued as Army (Infantry). |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Maymie Fields blame Maymie Fields's commander. Gain commander as Enemy. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Maymie Fields easily defeat. |
5 |
33 |
Gain Enemy if Maymie Fields don't already have one. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
40 |
time as a ruler or playboy gives Maymie Fields a wide range of experiences. |
8 |
42 |
Continued as Noble (Administrator). |
8 |
46 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
46 |
Continued as Noble (Administrator). |
9 |
48 |
time as a ruler or playboy gives Maymie Fields a wide range of experiences. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Maymie Fields have been following false teachings! |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Spend time with an alien race. Gain a contact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Find Ancient Technology. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |