Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
Mertie Green's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Became a Entertainer (Performer). |
8 |
47 |
Criticised a questionable political leader on Mertie Green's homeworld, causing his downfall. Gain an Enemy |
8 |
47 |
Mertie Green is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
49 |
Promoted to Entertainer (Performer) rank 1. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
52 |
Refused to criticise a questionable political leader on Mertie Green's homeworld. |
9 |
53 |
Promoted to Entertainer (Performer) rank 2. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
57 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Promoted to Entertainer (Performer) rank 3. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Entertainer (Performer). |
11 |
60 |
Refused to criticise a questionable political leader on Mertie Green's homeworld. |
11 |
61 |
Promoted to Entertainer (Performer) rank 4. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Entertainer (Performer). |
12 |
63 |
Criticised a questionable political leader on Mertie Green's homeworld, causing his downfall. Gain an Enemy |
12 |
63 |
An investigation, tour, project or expedition goes wrong, stranding Mertie Green far from home. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Entertainer (Performer). |
13 |
66 |
Mertie Green is forced out because of censorship or controversy. What truth did Mertie Green get too close to? |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Encounter a Psionic institute. |
15 |
73 |
Tested for psionic powers |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Birth or Death involving a family member or close friend. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |