Retired Lance Corporal Mettie Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 84 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 1 (-2)111421
Develops close friendships, Rambunctious
 
Skills
Athletics (Dexterity) 0
Broker 1
Carouse 2
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Medic 1
Melee (Grapple) 0
Persuade 2
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 12
Army Cavalry Private01
Marine Ground Assault Lance Corporal12
Drifter Wanderer 03
Believer Missionary/Humanitarian Junior Project Worker04
Retired 04
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Hermina Rodriguez Ally 2 1 0 1 Traltar (F/63)
Hermina Rodriguez was ruined by misfortune caused by the character.
Hazle Simpson Enemy 0 3 1 4 Cafadan (F/71)
Stacy Mahon Ally 1 0 1 0 Cafadan (M/40)
Avery Watts Enemy 0 2 5 5 Suerrat (F/24)
Mercedes Dinan Contact 1 1 5 2 Cafadan (F/37)
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Spent the college years partying.
1 22 Graduated.
2 22 Became a Merchant (Broker).
2 22 Promoted to Merchant (Broker) rank 1.
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Merchant (Broker).
3 30 Embroiled in legal trouble.
3 30 Forced to muster out.
4 30 Became a Army (Cavalry) with the new title Private.
4 34 Unit is slaughtered in a disastrous battle, for which Mettie Lambert blame Mettie Lambert's commander. Gain commander as Enemy.
5 34 Failed to qualify for Explorer (Scout).
5 34 Submitted to the draft.
5 34 Became a Marine (Ground Assault) with the new title Marine.
5 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
6 38 Continued as Marine (Ground Assault).
6 41 A mission goes wrong; Mettie Lambert and several others are captured and mistreated by the enemy. Gain Mettie Lambert's jailer as an Enemy.
7 41 Failed to qualify for Merchant Marine (Merchant).
7 41 Became a Drifter (Wanderer).
7 43 Attacked by enemies that Mettie Lambert easily defeat.
7 43 Gain Enemy if Mettie Lambert don't already have one.
8 45 Continued as Drifter (Wanderer).
8 48 Attacked by enemies and injured.
8 48 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
8 48 Gain Enemy if Mettie Lambert don't already have one.
9 49 Continued as Drifter (Wanderer).
9 52 Severely injured. Owe 25,000 for medical bills.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Mettie Lambert is caught in the periphery of a scandal.
10 53 Demoted to Believer (Missionary/Humanitarian) rank -1.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 Mettie Lambert is chosen to represent Mettie Lambert's faith in a vid show or other highly public forum.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 61 Mettie Lambert is chosen to represent Mettie Lambert's faith in a vid show or other highly public forum.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 0.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 67 Mettie Lambert have been following false teachings!
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Retired.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 73 Good fortune.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 79 Gained a contact.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 81 Moved to a new world.
18 83 Aging Crisis. Owe 30,000 for medical bills.
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