Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Befriended by a senior agent. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Myra Andrew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myra Andrew fail to help. Gain an Enemy. |
4 |
33 |
Myra Andrew's ship is damaged, and Myra Andrew have to hitch-hike Myra Andrew's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Spend several years jumping from world to world in Myra Andrew's scout ship. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Serve as the courier for an important message from the Imperium. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
Myra Andrew's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Myra Andrew faith enjoys an explosion of popularity largely thanks to Myra Andrew's efforts. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
53 |
Myra Andrew accepted an offer of inducements to betray Myra Andrew's faith. Gain 630,000 in cash. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
54 |
Became a Merchant (Broker). |
10 |
58 |
Promoted to Merchant (Broker) rank 1. |
11 |
58 |
Voluntarily left Broker |
11 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Good fortune |
11 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
62 |
Continued as Believer (Holy Warrior). |
12 |
63 |
Myra Andrew secretly provide religious rites for a dying leader or noble, although they do not share Myra Andrew's faith. Gain an Ally in the family and a Rival who disagrees with Myra Andrew's choice. |
12 |
66 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
66 |
Continued as Believer (Holy Warrior). |
13 |
69 |
Myra Andrew have been following false teachings! |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Retired at age 69. |
14 |
69 |
Retired. |
14 |
73 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |