Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
Assigned to an assault on an enemy fortress. |
3 |
29 |
Injured |
3 |
30 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
4 |
30 |
Voluntarily left Marine Support |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
Display heroism in battle. |
4 |
34 |
Promoted to Marine (Marine Support) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Marine (Ground Assault) with previous rank. |
5 |
37 |
Myrtice Lord is ordered to take part in a black ops mission that goes against Myrtice Lord's conscience. Gain the lone survivor as an Enemy. |
6 |
37 |
Failed to qualify for Corporate Agent (Agent). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Drafted into Cavalry |
7 |
41 |
Became a Army (Cavalry) with the new title Private. |
7 |
43 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
47 |
Victim of a crime |
8 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
51 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
52 |
Offered job by a patron. Now owe him a favor. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
55 |
Became a Agent (Intelligence). |
11 |
57 |
Go undercover to investigate an enemy. |
11 |
57 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
59 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
12 |
59 |
Continued as Agent (Intelligence). |
12 |
61 |
Go undercover to investigate an enemy. |
12 |
61 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
63 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Agent (Intelligence). |
13 |
66 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
A notable academic consults with Myrtice Lord about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Voluntarily left Mainstream Believer |
15 |
70 |
Retired. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |