Retired Craftsman Nannie Elliott  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 84 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 4 (-1)1117A4
Talkative, Paranoid
 
Skills
Admin 2
Advocate 3
Animals (Handling) 1
Art (Presentation) 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Computers) 1
Engineer 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Medic 2
Melee (Fencing) 2
Melee (Grapple) 1
Navigation 1
Persuade 1
Profession (Worker/Metalworking) 2
Recon 2
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman45
Army Infantry Lance Sergeant34
Merchant Free Trader 01
Believer Missionary/Humanitarian Project Worker11
Drifter Wanderer 01
Believer Mainstream Believer Lay Person04
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Omar Bowditch Enemy 0 4 0 2 Traltar (M/59)
Omar Bowditch was ruined by misfortune caused by the character.
George Robson Rival 1 1 2 4 Traltar (F/21)
Courtney Maltby Ally 2 0 0 5 Answerin (M/34)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Advanced training in a specialist field.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Nannie Elliott learn something Nannie Elliott should not have – a corporate secret, a political scandal – which Nannie Elliott can profit from illegally.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 27 Nannie Elliott rise to a position of power in Nannie Elliott's colony or corporation.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Continued as Citizen (Worker).
4 32 Nannie Elliott is rewarded for Nannie Elliott's diligence or cunning.
4 34 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
5 34 Continued as Citizen (Worker).
5 36 Life ruined by a criminal gang. Gain the gang as an Enemy
6 36 Became a Army (Infantry) with the new title Private.
6 37 Assigned to a planet with a hostile or wild environment.
6 40 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
7 40 Continued as Army (Infantry).
7 43 Advanced training in a specialist field
7 44 Promoted to Army (Infantry) rank 2 with the new title Corporal.
8 44 Continued as Army (Infantry).
8 47 Assigned to a peacekeeping role.
8 48 Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant.
9 48 Continued as Army (Infantry).
9 49 Nannie Elliott is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
10 49 Became a Merchant (Free Trader).
10 53 A series of bad deals and decisions force Nannie Elliott into bankruptcy. Nannie Elliott salvages what Nannie Elliott can.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Nannie Elliott accepted an offer of inducements to betray Nannie Elliott's faith. Gain 600,000 in cash.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 57 Became a Drifter (Wanderer).
12 59 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired at age 59.
13 59 Switched to Believer (Mainstream Believer) with the new title Lay Person.
13 60 Gained a contact.
13 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 66 Nannie Elliott is caught in the periphery of a scandal.
14 66 Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Continued as Believer (Mainstream Believer).
15 70 Someone more charismatic but less devout than Nannie Elliott has become Nannie Elliott's superior.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 71 Continued as Believer (Mainstream Believer).
16 75 Moved to a new world.
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 75 Voluntarily left Mainstream Believer
17 75 Retired.
17 76 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 40,000 for medical bills.
18 80 A new romantic starts. Gain an Ally.
19 83 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙