Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Nellie Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
26 |
Nellie Porter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
30 |
Invited to take part in a controversial event or exhibition that injures Nellie Porter's social standing. |
4 |
32 |
Promoted to Entertainer (Artist) rank 2. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Nellie Porter far from home. |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Explorer). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Nellie Porter come into conflict with a splinter group Nellie Porter's own religion which maintains Nellie Porter's version is the wrong one. Gain 2 Rivals. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired. |
9 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Spend time with an alien race. Gain a contact. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |