Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Risk Nevada Byrd's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Contact with Government. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Nevada Byrd's Contacts or Allies betrays Nevada Byrd, ending Nevada Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
47 |
An assassin attempts to end Nevada Byrd's life. |
9 |
47 |
Failed to qualify for Field Researcher (Scholar). |
9 |
47 |
Returned to Drifter (Scavenger). |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
53 |
Nevada Byrd do not know what happened to Nevada Byrd. There is a gap in Nevada Byrd's memory. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |