Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
26 |
A job goes wrong, forcing Onie Arthur to flee off-planet. |
4 |
26 |
Became a Scout (Courier). |
4 |
28 |
Psychologically damaged by Onie Arthur's time in the scouts. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Onie Arthur easily defeat. |
5 |
32 |
Gain Enemy if Onie Arthur don't already have one. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
33 |
Betrayed by a friend. One of Onie Arthur's Contacts or Allies betrays Onie Arthur, ending Onie Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Moved to a new world. |
7 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
37 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Birth or Death involving a family member or close friend. |
9 |
41 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Returned to Drifter (Barbarian). |
10 |
47 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
48 |
Onie Arthur retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Believer (Missionary/Humanitarian). |
12 |
53 |
Opponents of Onie Arthur's belief system ambush Onie Arthur. |
12 |
53 |
Severely injured. Owe 15,000 for medical bills. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired. |
13 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |