Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Gained a contact. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Forced to continue current assignment |
3 |
29 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
32 |
Advanced training in a specialist field |
4 |
33 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
34 |
Injured. Fully recovered. |
6 |
34 |
Failed to qualify for Star Marine (Marine). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Find an Alien Artifact. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Attacked by enemies that Opal Nagle easily defeat. |
7 |
42 |
Gain Enemy if Opal Nagle don't already have one. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies and injured. |
9 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Gain Enemy if Opal Nagle don't already have one. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
51 |
Survived a risky adventure but gained nothing. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
55 |
Imperial trade restrictions force Opal Nagle out of business. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |