Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Ouida Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Worker). |
3 |
26 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
29 |
Ouida Bailey learn something Ouida Bailey should not have – a corporate secret, a political scandal – which Ouida Bailey can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
4 |
32 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Ouida Bailey's business expands, Ouida Bailey's corporation grows, or the colony thrives. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
40 |
Ouida Bailey learn something Ouida Bailey should not have – a corporate secret, a political scandal – which Ouida Bailey can profit from illegally. |
6 |
40 |
Gain a criminal contact. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
41 |
Ouida Bailey is rewarded for Ouida Bailey's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Worker) rank 3. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
50 |
Spent time maintaining and using heavy vehicles. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Explorer (Scout). |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
56 |
Suffer from a life-threatening illness. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |