Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Study Leadership as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Pattie Simmons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Pattie Simmons's work ends up coming home with Pattie Simmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Rogue (Thief). |
7 |
40 |
Birth or Death involving a family member or close friend. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Pirate (Rogue). |
8 |
43 |
Continued as Rogue (Thief). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Promoted to Rogue (Thief) rank 1. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Rogue (Thief). |
9 |
49 |
A police detective or rival criminal forces Pattie Simmons to flee and vows to hunt Pattie Simmons down. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Spend time with an alien race. Gain a contact. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Spend time with an alien race. Gain a contact. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |