Retired Combat Leader Pauline Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 84 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 8 (0)111848
Tries to do everything, Relents
 
Skills
Admin 0
Athletics 0
Broker 1
Drive (Mole) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Profession (Worker/Religion) 0
Recon 3
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Army Cavalry Lance Corporal11
Entertainer Artist 01
Believer Holy Warrior Combat Leader24
Drifter Wanderer 01
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman12
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Tressa Knight Rival 0 1 4 1 Vlazhdumecta (F/45)
Tressa Knight is particularly unusual, such as an artificial intelligence or very alien being.
Alf Ramos Enemy 0 4 1 0 Darrian, Imperium (M/41)
Relationship becomes more intense.
Jessie Brewer Contact 0 1 4 2 Darrian, Imperium (M/69)
Elvie Howe Enemy 0 3 2 0 Darrian, Imperium (F/94)
Marietta Graves Contact 2 0 2 1 Darrian, Imperium (F/35)
Webster Bradley Contact 3 0 4 3 Florian (M/17)
Relationship becomes more moderate. Ally becomes a contact.
Maxie Rose Contact 0 0 0 4 Darrian, Imperium (M/53)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Surrounded and outnumbered by the enemy, Pauline Fawns hold out until relief arrives.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Switched to Army (Cavalry) with previous rank.
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Attempted to change assignments.
3 26 Returned to Army (Infantry).
3 28 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 28 Gain rebels as Enemy
4 28 Became a Entertainer (Artist).
4 29 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
5 29 Became a Believer (Holy Warrior) with the new title Hopeful.
5 30 Pauline Fawns refuse to secretly provide religious rites for a dying leader or noble, because they do not share Pauline Fawns's faith.
5 33 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 33 Continued as Believer (Holy Warrior).
6 37 Pauline Fawns faith is shaken.
6 37 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
7 37 Continued as Believer (Holy Warrior).
7 38 Pauline Fawns have been following false teachings!
8 38 Failed to qualify for Intelligence (Agent).
8 38 Became a Drifter (Wanderer).
8 42 Pauline Fawns run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 42 Failed to qualify for Free Trader (Merchant).
9 42 Switched to Drifter (Barbarian).
9 43 Pauline Fawns do not know what happened to Pauline Fawns. There is a gap in Pauline Fawns's memory.
10 43 Became a Merchant (Merchant Marine) with the new title Crewman.
10 46 Make an unexpected connection outside Pauline Fawns's normal circles. Gain a Contact.
10 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Retired at age 47.
11 47 Continued as Merchant (Merchant Marine).
11 48 Pauline Fawns's ship or starport is destroyed by criminals. Gain them as an Enemy.
12 48 Aging Crisis. Owe 40,000 for medical bills.
12 48 Returned to Believer (Holy Warrior).
12 50 Opponents of Pauline Fawns's belief system ambush Pauline Fawns.
12 50 Severely injured. Fully recovered. Owe 5,000 for medical bills.
13 50 Aging Crisis. Owe 60,000 for medical bills.
13 50 Retired.
13 51 Gained a contact.
14 54 Aging Crisis. Owe 30,000 for medical bills.
14 55 A romantic relationship ends badly. Gain a Rival or Enemy.
15 58 Aging Crisis. Owe 30,000 for medical bills.
15 61 Good fortune.
16 62 Aging Crisis. Owe 10,000 for medical bills.
16 65 A romantic relationship ends badly. Gain a Rival or Enemy.
17 66 Aging Crisis. Owe 30,000 for medical bills.
17 69 Good fortune.
18 70 Aging Crisis. Owe 40,000 for medical bills.
18 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 74 Aging Crisis. Owe 10,000 for medical bills.
19 77 Gained a contact.
20 78 Aging Crisis. Owe 30,000 for medical bills.
20 80 Betrayal. Convert an Ally into a Rival or Enemy.
21 82 Aging Crisis. Owe 30,000 for medical bills.
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