Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Pauline Sweet is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
A notable academic consults with Pauline Sweet about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Someone more charismatic but less devout than Pauline Sweet has become Pauline Sweet's superior. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Pauline Sweet retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
Someone more charismatic but less devout than Pauline Sweet has become Pauline Sweet's superior. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Courier). |
8 |
47 |
When dealing with an alien race, Pauline Sweet have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
Spend several years jumping from world to world in Pauline Sweet's scout ship. |
10 |
54 |
Voluntarily left Courier |
10 |
54 |
Failed to qualify for Field Researcher (Scholar). |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
58 |
Pauline Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
66 |
Good fortune. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |